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4rpl:commands:createbeam [2022/07/26 05:05] – [Description] Important note update and minimum size mention Vertu | 4rpl:commands:createbeam [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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Attached beams are best for simple units such as a unit that fires a beam at Creeper. The targeted Creeper location does not move and if the unit does not move while the beam is visible than it is safe to attach the beam to the unit and no unwanted visual errors will occur. | Attached beams are best for simple units such as a unit that fires a beam at Creeper. The targeted Creeper location does not move and if the unit does not move while the beam is visible than it is safe to attach the beam to the unit and no unwanted visual errors will occur. | ||
- | :NOTE: Beams become | + | :NOTE: Beams become |
- | This can also be useful when using a large number of beams such as targeting lasers | + | This can also be useful when using a large number of beams such as targeting lasers to ensure the player' |
===== Examples ===== | ===== Examples ===== | ||
<code 4rpl> | <code 4rpl> |