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| 4rpl:commands:getmappedkeydown [2024/02/16 18:34] – Renamed <-ignoreOverUI digitalizedMind | 4rpl:commands:getmappedkeydown [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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| ===== Description ===== | ===== Description ===== | ||
| - | Returns a boolean indicating if the specified Key was pressed during the game frame. | + | Returns a boolean indicating if the specified Key was pressed during the game frame.\\ |
| - | Note: This only return true once until the key is released and pressed again. | + | Note: This only return true once until the key is released and pressed again.\\ |
| - | The first argument is a string that specifies the key mapping constant, as defined in Settings/ | + | The first argument is a string that specifies the key mapping constant, as defined in Settings/ |
| - | To see the mappings, bring up Settings/ | + | To see the mappings, bring up Settings/ |
| - | Note that the mapping name is case sensitive. | + | Note that the mapping name is case sensitive.\\ |
| The second argument indicates whether to ignore the events when the cursor is over the UI. | The second argument indicates whether to ignore the events when the cursor is over the UI. | ||