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| 4rpl:commands:getunitsuppressmovement [2021/01/08 16:01] – external edit 127.0.0.1 | 4rpl:commands:getunitsuppressmovement [2022/01/31 22:07] (current) – renamed to SuppressedMovement Karsten75 | ||
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| - | ~~NOTOC~~ | ||
| - | < | ||
| - | |||
| - | ====== GetUnitSuppressMovement ====== | ||
| - | GetUnitSuppressMovement(< | ||
| - | |||
| - | ===== Description ===== | ||
| - | Returns a boolean indicating if the unit's movement is suppressed. A unit that is normally movable, but has suppressed movement, can not be moved by the player. | ||
| - | |||
| - | ===== Examples ===== | ||
| - | <code 4rpl> | ||
| - | trace(GetUnitSuppressedMovement(self)) | ||
| - | </ | ||
| - | < | ||