This shows you the differences between two versions of the page.
| Next revision | Previous revision | ||
| 4rpl:commands:rotateunittowards [2021/01/08 16:01] – external edit 127.0.0.1 | 4rpl:commands:rotateunittowards [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
|---|---|---|---|
| Line 6: | Line 6: | ||
| ===== Description ===== | ===== Description ===== | ||
| - | Rotates a unit so that its forward, or positive Z axis, points towards the supplied vector position. The vector pos (X,Y,Z coordinates) are a position in 3D space. | + | Rotates a unit so that its forward, or positive Z axis, points towards the supplied vector position. The vector pos (X,Y,Z coordinates) are a position in 3D space.\\ |
| The max rotation can be limited by supplying a maxRotationDeg in degrees. | The max rotation can be limited by supplying a maxRotationDeg in degrees. | ||
| - | If a negative value is specified for the maxRotationDeg, | + | |
| + | |||
| + | If a negative value is specified for the maxRotationDeg, | ||
| + | :WARNING: This is far more complicated than this. More detailed documentation is required. | ||
| ===== Examples ===== | ===== Examples ===== | ||
| <code 4rpl> | <code 4rpl> | ||
| - | RotateUnitTowards(< | + | RotateUnitTowards(< |
| </ | </ | ||
| < | < | ||