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| 4rpl:commands:setfieldrect [2021/02/08 03:36] – Add Awake to example Grabz | 4rpl:commands:setfieldrect [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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| * **affected**: | * **affected**: | ||
| * **deploy**: If //true //then values are written to the game's field array. If //false//, then negative values are written to the game's field array. Useful for exactly reversing a deployed field. | * **deploy**: If //true //then values are written to the game's field array. If //false//, then negative values are written to the game's field array. Useful for exactly reversing a deployed field. | ||
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| + | Note: The values are read from the bottom left corner, doing a row at a time. So if you're doing the double for loop like the example, the inner loop has to be x, and the outer loop has to be z. | ||