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| 4rpl:commands:setmeshhealth [2024/06/04 08:50] – [Description] LiteralNoob | 4rpl:commands:setmeshhealth [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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| However, it will completely disappear once that cell has been damaged by [[DamageMesh]] API or vanilla units. \\ | However, it will completely disappear once that cell has been damaged by [[DamageMesh]] API or vanilla units. \\ | ||
| - | :INFO: Cannon and Mortar both deal 0.52 mesh damage, which translates to 520000 for this API. \\ | + | :NOTE: \\ |
| + | Cannon and Mortar both deal 0.52 mesh damage, which translates to 520000 for this API. \\ | ||
| So [Mesh Health] - [Cannon/ | So [Mesh Health] - [Cannon/ | ||
| ===== Examples ===== | ===== Examples ===== | ||