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| 4rpl:commands:setterrainoverride [2021/01/20 18:53] – virgilw | 4rpl:commands:setterrainoverride [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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| ~~NOTOC~~ | ~~NOTOC~~ | ||
| < | < | ||
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| + | <WRAP tabs> | ||
| + | * [[4rpl: | ||
| + | * [[4rpl: | ||
| + | </ | ||
| :!: Available in version 1.X and later. | :!: Available in version 1.X and later. | ||
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| ===== Description ===== | ===== Description ===== | ||
| Sets the terrain override for a terrain cell. See [[GetTerrainOverride]] for more details. | Sets the terrain override for a terrain cell. See [[GetTerrainOverride]] for more details. | ||
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| + | Terrain overrides persist through game reloads but not the finalization save process. (When you click Finalize when making a map). | ||
| ===== Examples ===== | ===== Examples ===== | ||