4rpl:commands:uselegalunitcells
                
                                                            
                    
Differences
This shows you the differences between two versions of the page.
 
| Next revision | Previous revision | 
| 4rpl:commands:uselegalunitcells [2021/01/08 16:01]  – external edit 127.0.0.1 | 4rpl:commands:uselegalunitcells [2025/02/14 14:57] (current)  – external edit 127.0.0.1 | 
|---|
| When 'use' is set to true, unit build and movement will only be allowed on cells specified by the SetLegalUnitCells call. | When 'use' is set to true, unit build and movement will only be allowed on cells specified by the SetLegalUnitCells call. | 
| When 'use' is set to false, legalUnitCells are not used.  Note that be default all cells are in the disallowed state. So if you call UseLegalUnitCells | When 'use' is set to false, legalUnitCells are not used.  Note that be default all cells are in the disallowed state. So if you call UseLegalUnitCells | 
| without calling SetLegalUnitCells, then no place on the map can be used for building or moving.\\ | without calling SetLegalUnitCells, then no place on the map can be used for building or moving. | 
| NOTE: LEGAL UNIT MOVEMENT AND BUILDING IS ONLY IN EFFECT WHEN NOT IN EDIT MODE. IN EDIT MODE YOU MAY STILL BUILD AND MOVE UNITS REGARDLESS. |  | 
|  | :!: NOTE: LEGAL UNIT MOVEMENT AND BUILDING IS ONLY IN EFFECT WHEN NOT IN EDIT MODE. IN EDIT MODE YOU MAY STILL BUILD AND MOVE UNITS REGARDLESS. | 
|  |  | 
| ===== Examples ===== | ===== Examples ===== | 
 
                4rpl/commands/uselegalunitcells.1610121708.txt.gz · Last modified: 2025/02/14 14:56 (external edit)