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4rpl:overview [2021/05/19 13:06] – Karsten75 | 4rpl:overview [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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- | :!: To edit files you will need an editor. Read [[4rpl | + | :!: To edit files you will need an editor. Read how to get started with [[creating and editing |
====== Scripting ====== | ====== Scripting ====== | ||
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- | Run this **once** in the console and then unpause the game and let the game simulation run a few frames. You will see a stack of 100 deep creeper at map coordinate x=12 and z=23 ((For more information on the game coordinate system and why we use **x** and **z** coordinates, | + | Run this **once** in the console and then unpause the game and let the game simulation run a few frames. You will see a stack of 100 deep creeper at map coordinate x=12 and z=23 ((For more information on the game coordinate system and why we use **x** and **z** coordinates, |
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12 23 100 AddCreeper | 12 23 100 AddCreeper | ||
AddCreeper(12 23 100) # Does the same thing as the line above. | AddCreeper(12 23 100) # Does the same thing as the line above. | ||
+ | |||
+ | 1 (2 3 +) 4 # Demonstrate wrapping affects all stack locations. | ||
+ | 2 3 + 1 4 # This line is the same as the one above. | ||
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The case of on-the-fly opening the editor in a map you are playing is no different -with one exception: The game doesn' | The case of on-the-fly opening the editor in a map you are playing is no different -with one exception: The game doesn' | ||
- | If you want to grab the scripts from a map (like and FPS map) and you want to make sure you have the latest scripts. You should either create a project for the map and open it from the project page, or you should clean your _UNKNOWN directory before you open the map on the fly. | + | If you want to grab the scripts from a map (like an FPS map) and you want to make sure you have the latest scripts, you should either create a project for the map and open it from the project page, or you should clean your _UNKNOWN directory before you open the map on the fly. |
Basically, just deleting the _UNKNOWN directory is the easiest way to clean it | Basically, just deleting the _UNKNOWN directory is the easiest way to clean it |