crpl:docs:operatewhilepaused
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| crpl:docs:operatewhilepaused [2014/02/10 20:13] – created Grayzzur | crpl:docs:operatewhilepaused [2025/02/14 14:57] (current) – external edit 127.0.0.1 |
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| ~~DISCUSSION~~ | |
| <- [[crpl:crplreference|CRPL reference]] <- [[crpl:crplreference#utility_commands|Utility Commands]] | <- [[crpl:crplreference|CRPL reference]] <- [[crpl:crplreference#utility_commands|Utility Commands]] |
| ===== OperateWhilePaused ===== | ===== OperateWhilePaused ===== |
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| Use [[crpl:docs:IsPaused]] to determine whether or not the game is currently in a paused state. | Use [[crpl:docs:IsPaused]] to determine whether or not the game is currently in a paused state. |
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| | <note important>OperateWhilePaused set to TRUE is known to cause bugs with other scripts attached to the same CRPL Core that do not operate while paused. There is a chance they will mistakenly inherit this flag when unwanted and run paused as well. |
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| | If you're using this function, manually set it to FALSE in all your other scripts to avoid bugs.</note> |
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crpl/docs/operatewhilepaused.1392063232.txt.gz · Last modified: 2025/02/14 14:56 (external edit)