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cw4:info:dark_tower [2023/01/03 13:32] – Restored additional details as provided by MysteryMaster Karsten75 | cw4:info:dark_tower [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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- | Dark Towers create a dark exclusion zone around them, in which packet connections are disabled and where units can't be moved into. Beacons must be used to clear the exclusion zone and allow units to operate in the area. Dark Towers can be disabled with a Nullifier. | + | Dark Towers create a dark exclusion zone around them, in which packet connections are disabled and where units can't be moved into. Beacons must be used to clear the exclusion zone and allow units to operate |
If even a single tile of a unit is inside the exclusion zone, the unit will be affected by the zone's properties. | If even a single tile of a unit is inside the exclusion zone, the unit will be affected by the zone's properties. | ||
+ | |||
+ | Many of the Dark Tower' | ||
* **Almost all packet connections are disabled inside the exclusion zone. No friendly units, not even the [[Rift Lab|Rift Lab]], can send or receive packets of any kind while inside the zone. Other units such as [[Totem|Totems]] and [[Resources|Resource deposits]] can still be connected to as long as the connection is coming from outside the zone.** | * **Almost all packet connections are disabled inside the exclusion zone. No friendly units, not even the [[Rift Lab|Rift Lab]], can send or receive packets of any kind while inside the zone. Other units such as [[Totem|Totems]] and [[Resources|Resource deposits]] can still be connected to as long as the connection is coming from outside the zone.** | ||
* [[Tower|Towers]] and [[Miner|Miners]] are unable to generate energy (or Bluite) while inside the exclusion field. Towers must regenerate their soylent field once the zone is cleared, but miners will re-activate immediately after the zone is cleared. | * [[Tower|Towers]] and [[Miner|Miners]] are unable to generate energy (or Bluite) while inside the exclusion field. Towers must regenerate their soylent field once the zone is cleared, but miners will re-activate immediately after the zone is cleared. | ||
- | * All friendly units, with the sole exception of the [[Beacon|Beacon]], | + | * All friendly units, with the sole exception of the [[Beacon|Beacon]], |
- | * [[Cannon|Cannons]], | + | * [[Cannon|Cannons]], |
* [[Bomber|Bombers]] and [[AC Bomber|AC Bombers]] are able to fly over the exclusion zone, but are unable to drop their payloads into the zone. | * [[Bomber|Bombers]] and [[AC Bomber|AC Bombers]] are able to fly over the exclusion zone, but are unable to drop their payloads into the zone. | ||
* [[Refinery|Refineries]] **are** capable of harvesting [[Greenar|Greenar crystals]] that are inside the exclusion zone. | * [[Refinery|Refineries]] **are** capable of harvesting [[Greenar|Greenar crystals]] that are inside the exclusion zone. |