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| - | Snipers fire at discrete enemies (excluding Spores, Air sacs and Creeper itself) within their line-of-sight. The targeting options for a Sniper can be adjusted to exclude particular enemy types. Their range and fire speed can be upgraded globally from the ERN Portal or individually by giving one an ERN. | + | Snipers fire at discrete enemies (excluding Spores, Air Sacs and Creeper itself) within their line-of-sight. The targeting options for a Sniper can be adjusted to exclude particular enemy types. Their range and fire speed can be upgraded globally from the ERN Portal or individually by giving one an ERN. |
| - | < | + | Snipers have a similar limitation to vertical targeting as Cannons, however their significantly elevated turret means they can cover larger elevation changes much more easily. |
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| + | List of selectable Sniper targets: | ||
| + | * Blobs | ||
| + | * Skimmers | ||
| + | * Forbs | ||
| + | * Glops | ||
| + | * Eggs | ||
| + | * Specials (any custom enemy unit that have "sniper" | ||
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| + | For damage, movement, and upgrade data, see [[Player Unit Data]] | ||
| - | Snipers have a similar limitation to vertical targeting as the Cannon, however their significantly elevated turret means they can cover much larger elevation changes much more easily. | ||