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| cw4:info:stash [2020/10/22 19:27] – Karsten75 | cw4:info:stash [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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| Stashes slowly accumulate Creeper that passes by them, rising from the ground. Once a Stash reaches its storage limit, it will release accumulated Creeper all at once, creating a wave. The emission from a Stash is a multiple of the amount it absorbed, resulting in a new increase in Creeper on the map. Stashes can be deactivated by clearing all Creeper from them. | Stashes slowly accumulate Creeper that passes by them, rising from the ground. Once a Stash reaches its storage limit, it will release accumulated Creeper all at once, creating a wave. The emission from a Stash is a multiple of the amount it absorbed, resulting in a new increase in Creeper on the map. Stashes can be deactivated by clearing all Creeper from them. | ||
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| Stashes will also release stored Creeper if the terrain around them is cleared. | Stashes will also release stored Creeper if the terrain around them is cleared. | ||
| Stashes enter a cooldown period after releasing. This prevents them from taking in the Creeper they just released. | Stashes enter a cooldown period after releasing. This prevents them from taking in the Creeper they just released. | ||
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| + | :!: Note: [[stash|Stashes]], | ||
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