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For instructional video on how to use the template, you can watch this: [[https:// | For instructional video on how to use the template, you can watch this: [[https:// | ||
- | You can copy units by selecting it and pressing | + | You can copy units by selecting and then un-selecting it and pressing C on where you want to clone the unit at. |
==== CSM units ==== | ==== CSM units ==== | ||
This section lists most important variables on units and how they work. | This section lists most important variables on units and how they work. | ||
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+ | {{: | ||
__%%ACEmitter.crpl%%__\\ %%This is custom AC emitter. They are light blue colored. You can change it's %%EmitAmt variable by double-clicking it, to change how much AC it produces. | __%%ACEmitter.crpl%%__\\ %%This is custom AC emitter. They are light blue colored. You can change it's %%EmitAmt variable by double-clicking it, to change how much AC it produces. | ||
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__%%EmitterACDeath.crpl%%__\\ %%This is the creeper emitter, that will die when submerged with AC. They are dark blue colored. %%Camt variable determines it's creeper production. PZ variable tells if it will give powerzone on death, change to 1 to get powerzone. | __%%EmitterACDeath.crpl%%__\\ %%This is the creeper emitter, that will die when submerged with AC. They are dark blue colored. %%Camt variable determines it's creeper production. PZ variable tells if it will give powerzone on death, change to 1 to get powerzone. | ||
- | \\ __%%FlipEmitter.crpl%%__\\ %%This is the flip emitter. They are yellow-ish colored. Important variable here is %%Camt, it tells how much creeper this produces. | + | __%%FlipEmitter.crpl%%__\\ %%This is the flip emitter. They are yellow-ish colored. Important variable here is %%Camt, it tells how much creeper this produces.\\ \\ __%%ACmultitower.crpl%%__\\ %%The AC Multi Tower will increase the production of all AC emitters (including flip emitters in AC mode). If there are multiple towers on the map the bonus will be additive rather than multiplicative. If you want to make these stronger, increase it's Power variable from 1.%% |
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- | \\ __%%ACmultitower.crpl%%__\\ %%The AC Multi Tower will increase the production of all AC emitters (including flip emitters in AC mode). If there are multiple towers on the map the bonus will be additive rather than multiplicative. If you want to make these stronger, increase it's Power variable from 1.%% | + | |
- | __CreepPortal.crpl__\\ %%This is stargate. %%colorID tells what color it will be. 0-4 and 6+7 are normal stargate colors. 5 is black stargate, it alternates between creeper and AC on it' | + | __CreepPortal.crpl__\\ %%This is stargate. %%colorID tells what color it will be. 0-4 and 6+7 are normal stargate colors. 5 is black stargate, it alternates between creeper and AC on its location. |
__Semiconductor.crpl__\\ %%Super Semiconductor. Set one of the directions to 1 to decide what direction creeper can go at. Takes creeper from opposite side only.%% | __Semiconductor.crpl__\\ %%Super Semiconductor. Set one of the directions to 1 to decide what direction creeper can go at. Takes creeper from opposite side only.%% |