This shows you the differences between two versions of the page.
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| dmd:enemies [2017/11/14 16:27] – created FluroM | dmd:enemies [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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| Seed will change position of enemies. | Seed will change position of enemies. | ||
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| Enemy placement will change direction where enemies will be laced. | Enemy placement will change direction where enemies will be laced. | ||
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| Emitter count change how many emitters will be here. | Emitter count change how many emitters will be here. | ||
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| Min and max emitter strenght changes borders of amt of emitters. | Min and max emitter strenght changes borders of amt of emitters. | ||
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| Min and max emitter interval changes interval of waves. | Min and max emitter interval changes interval of waves. | ||
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| Include digitalist change if will be there digitalist or not. | Include digitalist change if will be there digitalist or not. | ||
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| Bloom frequency change the intensity of digitalist sources (the circle around emitters). | Bloom frequency change the intensity of digitalist sources (the circle around emitters). | ||
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| Min and max bloom size changes the borders of random size of sources. | Min and max bloom size changes the borders of random size of sources. | ||
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| Min and max tendrils changes random count of lines from source to some location. | Min and max tendrils changes random count of lines from source to some location. | ||
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| Min and max tendril dist changes random distnce from end of tendril to source. | Min and max tendril dist changes random distnce from end of tendril to source. | ||
| **RUNNER NESTS** | **RUNNER NESTS** | ||
| + | Runner nests count will change count of runner nests. | ||
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| + | Min and max runner population changes the random max pop. of runners for one runner nest. | ||
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| + | Min and max interval changes the random delay before spawning new runner. | ||
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| + | Min and max runner speed changes random speed of runners. | ||
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| + | Min and max runner health changes random runner health. | ||
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| + | Min and max payload changes random payload od runner. Can be negative. | ||
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| + | **SPORE TOWER** | ||
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| + | Spore tower count changes count of spore towers. | ||
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| + | Min and max initial delay changes the random building time. | ||
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| + | Min and max spores count changes random count of spores that will be launched. | ||
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| + | Min and max spore interval changes random interval beetween spore waves. | ||
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| + | Min and max spore payload changes random payload of spore. Can be negative. | ||
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| + | **AIR EXCLUSION TOWER (AE)** | ||
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| + | Air exlusion count changes count of AEs. | ||
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| + | Min and max field size changes random sze of AE field. | ||
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| + | **INHIBITOR** | ||
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| + | Include inhibitor will define if will be here infibitor. | ||
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| + | Inhibitor strenght and interval changes amt and interval of creeper. | ||
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| + | Inhibitor anti-AoO range change range of field of anti Artifact of Odin field. | ||
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| + | Inhibitor X and Y set his coords in percentage. | ||