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ixe:features:units:cannon [2024/12/05 07:42] – editorial pass Grabz | ixe:features:units:cannon [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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{{ unit_cannon.png | {{ unit_cannon.png | ||
- | The Cannon is a ship part that can attack creeper, digitalis and [[bot|bots]]. | + | The Cannon is a ship part that can attack creeper, digitalis and [[bot|bots]]. |
===== Unit Stats ===== | ===== Unit Stats ===== | ||
+ | Cannons require line of sight to a target in addition to the target needing to be in range. | ||
+ | |||
+ | A single cannon shot uses 0.1 ammo and does 2 damage per tile to up to 18 tiles within a range of 7 of the tile the cannon hit. These 18 tiles are chosen as the closest tiles with creeper on them to the hit tile. | ||
+ | |||
| ^ 0 Gems ^ 1 Gems ^ 2 Gems ^ 3 Gems ^ 4 Gems ^ 5 Gems ^ | | ^ 0 Gems ^ 1 Gems ^ 2 Gems ^ 3 Gems ^ 4 Gems ^ 5 Gems ^ | ||
^ Range | 54 | 57 | 60 | 63 | 66 | 69 | | ^ Range | 54 | 57 | 60 | 63 | 66 | 69 | | ||
^ Fire Delay | 10 | 9 | 8 | 7 | 6 | 5 | | ^ Fire Delay | 10 | 9 | 8 | 7 | 6 | 5 | | ||
^ Maximum Damage per Second | 108 | 120 | 135 | 154 | 180 | 216 | | ^ Maximum Damage per Second | 108 | 120 | 135 | 154 | 180 | 216 | | ||
- | + | ^ Energy Usage per Second | 0.3 | 0.333 | 0.375 | 0.429 | 0.5 | 0.6 | | |
- | Cannons require line of sight to a target in addition to the target needing to be in range. If there is a bot in range and line of sight to the cannon, the cannon will target the closest bot to itself. | + | |
- | + | ||
- | A single cannon shot does 2 damage per tile to up to 18 tiles within a range of 7 of the tile the cannon hit. These 18 tiles are chosen as the closest tiles with creeper on them to the hit tile. | + | |
Default bots have 10 health and a default cannon does 1 damage per shot to bots. These shots can miss though so 10 shots might not be enough to take down a bot. | Default bots have 10 health and a default cannon does 1 damage per shot to bots. These shots can miss though so 10 shots might not be enough to take down a bot. |