ixe:features:units:coilship

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ixe:features:units:coilship [2024/12/05 15:23] – Added Phantom Beam Stats and misc other things Fireswampixe:features:units:coilship [2025/02/14 14:57] (current) – external edit 127.0.0.1
Line 7: Line 7:
   * Requires 48.9 Energy to construct.   * Requires 48.9 Energy to construct.
   * Stores up to 25 energy worth of ammo.   * Stores up to 25 energy worth of ammo.
-  * Fits in a box of 35 by 22 terrain pixels.+  * Fits in a box of 18 by 12 terrain pixels.
   * Equipped with:   * Equipped with:
     * 1x Phantom Beam     * 1x Phantom Beam
Line 16: Line 16:
  
   * Deals 1 damage per second to phantoms in range.   * Deals 1 damage per second to phantoms in range.
-  * Uses 6 energy per second to shoot up to 2 phantoms.+  * Uses 6 energy per second to shoot all phantoms in range.
  
 Default phantoms have 2 health and travel at 1 terrain tile per frame, so a single phantom beam requires phantoms to be in range for 2 seconds or 60 terrain tiles to destroy them. Default phantoms have 2 health and travel at 1 terrain tile per frame, so a single phantom beam requires phantoms to be in range for 2 seconds or 60 terrain tiles to destroy them.
Line 35: Line 35:
  
 <hidden Unit JSON> <hidden Unit JSON>
-Not yet available.+<code javascript> 
 +
 +    "type": "unit", 
 +    "displayname": "Coil Ship", 
 +    "permanentinventory": true, 
 +    "image": "bodyNew.png", 
 +    "position": [ 0, 0 ], 
 +    "pivot": [ 0.5, 0.5 ], 
 +    "maxammo": 25, 
 +    "movable": true, 
 +    "parts":
 +        { 
 +            "part": "$/weapon_phantombeam/weapon_phantombeam.json", 
 +            "position": [ -3, 4 ] 
 +        }, 
 +    ], 
 +    "controllers":
 +        { "name": "ondestroy_sandexplosion"
 +    ] 
 +
 +</code>
 </hidden> </hidden>
  
 \\ \\
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ixe/features/units/coilship.1733412221.txt.gz · Last modified: 2025/02/14 14:56 (external edit)