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| ixe:features:units:coilship [2024/12/05 15:23] – Added Phantom Beam Stats and misc other things Fireswamp | ixe:features:units:coilship [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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| * Requires 48.9 Energy to construct. | * Requires 48.9 Energy to construct. | ||
| * Stores up to 25 energy worth of ammo. | * Stores up to 25 energy worth of ammo. | ||
| - | * Fits in a box of 35 by 22 terrain pixels. | + | * Fits in a box of 18 by 12 terrain pixels. | 
| * Equipped with: | * Equipped with: | ||
| * 1x Phantom Beam | * 1x Phantom Beam | ||
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| * Deals 1 damage per second to phantoms in range. | * Deals 1 damage per second to phantoms in range. | ||
| - | * Uses 6 energy per second to shoot up to 2 phantoms. | + | * Uses 6 energy per second to shoot all phantoms | 
| Default phantoms have 2 health and travel at 1 terrain tile per frame, so a single phantom beam requires phantoms to be in range for 2 seconds or 60 terrain tiles to destroy them. | Default phantoms have 2 health and travel at 1 terrain tile per frame, so a single phantom beam requires phantoms to be in range for 2 seconds or 60 terrain tiles to destroy them. | ||
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| <hidden Unit JSON> | <hidden Unit JSON> | ||
| - | Not yet available. | + | <code javascript> | 
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| {{page> | {{page> | ||