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ixe:features:units:freeze_cannon

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ixe:features:units:freeze_cannon [2024/12/08 02:09] – created Fireswampixe:features:units:freeze_cannon [2025/02/14 14:57] (current) – external edit 127.0.0.1
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 ===== Unit Usage ===== ===== Unit Usage =====
-In a narrow enough choke point single Freeze Cannon can hold indefinitely against even the densest creeper.  This pairs extremely well with [[rockets|Rockets]] to do insane damage to the blocked off creeper.+The Kelvin Freeze Cannon excels against deep creeper and narrow passageways.  Slowing down creeper flow lets more creeper build up on each individual tile, allowing your other weapons to do more effective damage. 
 + 
 +One of the most powerful uses of a Freeze Cannon is the weapons ability to indefinitely hold even the densest creeper at a narrow chokepoint.  If a Freeze Cannon is shooting at a narrow ((1-5 tiles wide can reliably be stopped, but wider chokes can be used.)) chokepoint, the creeper will not be able to flow through that chokepoint, allowing you to indefinitely hold against even the densest creeper.  This pairs extremely well with [[rocket|Rockets]] to do insane damage to the blocked off creeper.
  
 <hidden List of story ships that have a freeze cannon. This section contains spoilers.> <hidden List of story ships that have a freeze cannon. This section contains spoilers.>
ixe/features/units/freeze_cannon.1733623776.txt.gz · Last modified: 2025/02/14 14:56 (external edit)