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ixe:irpl:sprites:setspritelayer

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ixe:irpl:sprites:setspritelayer [2025/01/16 01:08] – created virgilwixe:irpl:sprites:setspritelayer [2025/03/04 01:24] (current) Argonwolf
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 ~~NOTOC~~ ~~NOTOC~~
  
-:!: Available in version 43 and later. (for new IRPL commands)+:!: Available in version 43 and later.
  
 ====== SetSpriteLayer ====== ====== SetSpriteLayer ======
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 Sets the render sort layer for the sprite.  Sprites are rendered based on their layer and then their order within a layer.   Sets the render sort layer for the sprite.  Sprites are rendered based on their layer and then their order within a layer.  
  
-Possible layers are: +Possible layers are:\\ 
-0: Sectors. This is the layer the sand is rendered in. +0: Sectors. This is the layer the sand is rendered in.\\ 
-1: Lower. This is a unit layer below the default. +1: Lower. This is a unit layer below the default.\\ 
-2: Default. The normal and default layer for sprites and units. +2: Default. The normal and default layer for sprites and units.\\ 
-3: FOW. The Fog of War layer.+3: FOW. The Fog of War layer.\\
  
  
ixe/irpl/sprites/setspritelayer.1736989723.txt.gz · Last modified: 2025/02/14 14:56 (external edit)