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ixe:mapmaking:editor:controls [2024/12/11 19:00] – Fog of war info. Fireswamp | ixe:mapmaking:editor:controls [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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* PHYSICS GRAVITY controls the gravity of physics objects in the level. | * PHYSICS GRAVITY controls the gravity of physics objects in the level. | ||
* SAND GRAVITY controls how fast sands will fall. | * SAND GRAVITY controls how fast sands will fall. | ||
- | * SAND SUPPORT MIN controls the minimum number of tiles needed to prevent | + | * SAND SUPPORT MIN controls the minimum number of tiles needed to prevent |
===== C/AC Breeder Type ===== | ===== C/AC Breeder Type ===== | ||
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And then change the objective_type parameter: \\ | And then change the objective_type parameter: \\ | ||
{{ mapeditor_guide_unitsettings2.png }} | {{ mapeditor_guide_unitsettings2.png }} | ||
+ | |||
+ | ==== How Mission Objectives Trigger a Victory ==== | ||
+ | For a map to be completed, all required objectives need to be fulfilled and at least one needs to be achieved. | ||
+ | |||
+ | The IRPL call AwardMissionComplete overrides all of this and grants the mission victory regardless of mission settings. |