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pf:createparticle [2015/02/28 16:43] Karsten75pf:createparticle [2015/03/04 16:56] (current) – removed Karsten75
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-~~DISCUSSION~~ 
-<- [[pf:alphabetic_list_of_commands| Alpha List of Commands]] <-[[class link]] <-[[pf:prpl_information|PRPL home]] <-[[pf:start| Game 4 home]]   
-=====  createparticle   ===== 
  
-=== Raw Code === 
-<code> 
- case STATEMENT.CREATEPARTICLE: 
-                    i2 = GetIntFromStack(); //enemy 
-                    i1 = GetIntFromStack(); //particle type 
-                    f4 = GetFloatFromStack(); //Speed 
-                    f3 = GetFloatFromStack(); //direction in degrees 
-                    f2 = GetFloatFromStack(); //y 
-                    f1 = GetFloatFromStack(); //x 
-</code> 
- 
- 
-^Arguments^Result^Notation^ 
-|six items on the stack|a particle |''i1 i2 f4 f3 f2 f1 --  ''| 
- 
-=== How to use === 
- 
-| Standard CRPL | //x y direction speed type enemy // **createparticle **   | 
-| Warp notation | **createparticle** (//x y direction speed type enemy//) | 
- 
-=== Description === 
- 
-=== programming notes === 
- 
-=== Examples === 
-<code> 
-ShowTraceLog 
-</code>  
- 
-Same example in Warp notation: 
- 
-<code> 
-showtracelog 
- 
-</code> 
pf/createparticle.1425141815.txt.gz · Last modified: 2025/02/14 14:56 (external edit)