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| - | ====== PRPL Information | + | <-  [[pf:start| Game 4 home]] | 
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| + | ====== PRPL reference | ||
| + | [[ pf: | ||
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| + | FIXME note: I just started this, it's still a mess. Feel free to clean up or alter. | ||
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| + | This reference is divided into two major sections with many subsections in each of those. | ||
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| + | The Language API (Application Programming Interface) is related and common in many languages - these are used to control program execution and are part of the core language. The language API is almost identical to the [[ crpl: | ||
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| + | The rest of PRPL is contained in the Platform API and is game-specific. These govern the behavior of objects in the game. | ||
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| + | To get started, review the [[crpl: | ||
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| + | There is also an [[prpl: | ||
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| + | ==== Table of Contents ==== | ||
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| + | <columns 100% 50% 0% 50% -> | ||
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| + | === Language API (CRPL links) === | ||
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| + | [[crpl: | ||
| + | [[crpl: | ||
| + | [[crpl: | ||
| + | [[crpl: | ||
| + | [[crpl: | ||
| + | [[crpl: | ||
| + | [[crpl: | ||
| + | [[crpl: | ||
| + | [[crpl: | ||
| + | [[crpl: | ||
| + | [[crpl: | ||
| + | [[crpl: | ||
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| + | === External references === | ||
| + | < | ||
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| + | < | ||
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| + | === Platform API === | ||
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| + | <note tip> For now, refer to the [[prpl: | ||
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| + | === Unit Attribute Constants === | ||
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| + | </ | ||
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| + | ==== Platform API ==== | ||
| + | <columns 100% 50% 0% 50% -> | ||
| + | < | ||
| + | |< 100% >| | ||
| + | ^ type description goes here ^^^ | ||
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| + | ^Type Description^^^ | ||
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| + | < | ||
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| + | < | ||
| + | |< 100% >| | ||
| + | ^ types ^^^^ | ||
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| + | </ | ||