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| prpl:growstruc [2016/12/02 23:34] – external edit 127.0.0.1 | prpl:growstruc [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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| <- [[.: | <- [[.: | ||
| - | ===== | + | ===== |
| ^Arguments^Result^Notation^ | ^Arguments^Result^Notation^ | ||
| - | | | | [ - ] | | + | | X Y Enemy | int [?] | [ int int bool - int [?] ] | |
| === Description === | === Description === | ||
| + | Grow the struc at a location. Will grow over any " | ||
| + | |||
| + | If there is no blue/ | ||
| === Examples === | === Examples === | ||
| - | < | + | < |
| - | i2 = GetIntFromStack(); | + | CurrentCoords |
| - | i1 = GetIntFromStack(); | + | |
| - | + | ||
| - | stack.Push(new Data(i4)); //0 for didn't do anything, | + | |
| - | //1 for normal | + | |
| - | //2 for armor. | + | |
| - | // | + | |
| - | + | ||
| </ | </ | ||