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| prpl:setparticleposition [2016/12/02 23:34] – created - external edit 127.0.0.1 | prpl:setparticleposition [2025/02/14 14:57] (current) – external edit 127.0.0.1 | ||
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| Line 4: | Line 4: | ||
| ^Arguments^Result^Notation^ | ^Arguments^Result^Notation^ | ||
| - | | | | [ - ] | | + | |Particle ID (PID), X Position, Y Position |
| Line 10: | Line 10: | ||
| === Examples === | === Examples === | ||
| + | < | ||
| + | #Im creating the particles for the PIDs, if you have a source of PIDs feel free to ignore the line below | ||
| + | 20 20 0.0 0.75 0 false CreateParticle ->PID | ||
| + | |||
| + | #Teleports the particle on top of itself, basicly we just remade a emitter | ||
| + | <-PID CurrentPixelCoords SetParticlePosition | ||
| + | |||
| + | </ | ||
| + | |||
| < | < | ||
| f1 = GetFloatFromStack(); | f1 = GetFloatFromStack(); | ||