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| xrpl:common_scripting_language [2019/12/02 15:08] – World coordinates Karsten75 | xrpl:common_scripting_language [2021/03/24 15:48] (current) – removed Karsten75 | ||
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| - | All games since CW2 has some basic form of scripting. CW3, Particle Fleet, and now CW4 has a more comprehensive scripting language based on Reverse Polish Notation (hence the RPL-part of the name).  | ||
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| - | While each language has unique, game-specific APIs, there is also a common base of control, math and so forth.  | ||
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| - | To avoid duplication, | ||
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| - | <WRAP group> | ||
| - | <WRAP quarter column> | ||
| - | === Common information === | ||
| - | * [[RPL Language Overview|xRPL Language Overview]] | ||
| - | * [[Creating xRPL scripts]] | ||
| - | * [[Base Command Set]] | ||
| - | </ | ||
| - | <WRAP quarter column> | ||
| - | === 4RPL information === | ||
| - |   *[[: | ||
| - |   *[[: | ||
| - |   *[[: | ||
| - | *[[ :4rpl:4RPL World coordinates| World Coordinates vs local/unit coordinates]] | ||
| - | *[[ | Vectors ]] | ||
| - | </ | ||
| - | <WRAP quarter column> | ||
| - | === CRPL Information === | ||
| - |   *[[: | ||
| - |   *[[: | ||
| - |   *[[: | ||
| - |   *[[: | ||
| - |     * [[crpl: | ||
| - |   *[[: | ||
| - |   *[[: | ||
| - |   *[[: | ||
| - |   *[[: | ||
| - |   *[[: | ||
| - | </ | ||
| - | <WRAP quarter column> | ||
| - | === PRPL Information === | ||
| - |   * [[prpl: | ||
| - |   * [[: | ||
| - |   * [[prpl: | ||
| - |   * [[prpl: | ||
| - | </ | ||
| - | </ | ||
| - | |||