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<- CRPL reference <- Unit Commands
| Arguments | Result | Notation |
|---|---|---|
| Unit Name and coordinates | Unit UID | s1 i1 i2 – i3 |
Creates a unit at the given coordinates of the specified type. A list of all applicable Unit Types can be found on the following page.
"CRPLCORE" 10 10 CreateUnit ->unitUID
# Build an emitter or spore tower at current location. (From Arca by virgilw.)
RandFloat ->rand
if (<-rand lt(0.5))
CreateUnit("EMITTER" CurrentCoords) ->child
SetScriptVar(<-child 0 "productionInterval" 10)
SetScriptVar(<-child 0 "productionAmt" 25000000)
else
CreateUnit("SPORETOWER" CurrentCoords) ->child
SetScriptVar(<-child 0 "startTime" GetGameTimeFrames add (3600))
SetScriptVar(<-child 0 "waveInterval" 3600)
SetScriptVar(<-child 0 "waveCount" 1)
SetScriptVar(<-child 0 "sporePayload" 25000000)
endif