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ixe:features:units:fixed_emitter

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Fixed Emitter

Fixed Emitters emit creeper. Their defining feature is that they are not affected by physics, allowed to seemingly hover in mid-air. Fixed Emitters can be destroyed with a Nullifier.

Spoilers

Unit JSON

Unit JSON

{
	"type": "unit",
	"enemy": true,
	"displayname":"Fixed Emitter",
	"image": "body.png",
	"sortingorder": 2,
	"position": [0, 0],
	"pivot": [0.5, 0.5],
	"isbuilt": true,
	"hasphysics": false,
	"parts": [],
	"scripts": [],
	"creeperdamages": false,
	"digitalissource": false,
	"nullifiable": true,
	"playercandestroy": false,
	"playercontrolbuildsupply": false,
	"playercontrolammosupply": false,
	"objectivetype": 4,
	"damageheal": 50,
	"controllers": 	[
						{
							"name": "cemitter",
							"productionInterval": 5,
							"productionAmt":1000.0,
						},
						{
							"name": "ondestroy_sandexplosion",
							"amt": 500,
							"minvelocity": 1.5,
							"maxvelocity": 3,
							"color0":[0.2, 0.4, 2],
							"color1":[0.2, 0.6, 2],
							"sandtype": 98,
						}
					]				
}


ixe/features/units/fixed_emitter.1736990461.txt.gz · Last modified: 2025/02/14 14:56 (external edit)