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Phantom Emitters spawned phantoms. When spawned, phantoms will choose a random player unit or structure, travel to it in a straight line, and detonate into a ball of creeper on impact. Phantoms can be shot down using a Coilship.
When a Phantom Emitter is about to fire, an incoming alert is placed in the top left corner of the UI:

Help Tab transcript
Help Tab transcript
The Phantom Emitter produces phantoms. Phantoms are trans-dimensional entities that traverse terrain directly to their targets. Ships can eliminate phantoms. The phantom emitter can also be nullified.
| Ships | Apex Ship • Coilship • Cryon • Defender • Digger • Duster • Frigate • Gunship • Maker • Part Ship • Spirit Ship |
| Other Player Units | CBomb • Dark Echo • Darkling • Nullifier • Ore Miner • Portal • Reactor |
| Parts | Excavation Lathe • Kelvin Freeze Cannon • Mark 1 Cannon • Mercury Rocket Launcher • Sentinel Cannon |
| Enemies | Bot • Digimaker • Emitter • Fixed Emitter • Part Emitter • Phantom Emitter • Rift Inhibitor • Spawner • Thrower |
| Map Elements | AC Ore Emitter • B.O.B. • Hibernation Pod • IXE Core • Info Cache • Tech Module • T.O.M. • Upgrade Gem |