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Phantom Emitters spawn phantoms. When spawned, phantoms will choose a random player unit or structure, travel to it in a straight line, and detonate into a ball of creeper on impact. Phantoms can be shot down using a Coilship.
When a Phantom Emitter is about to fire, an incoming alert is placed in the top left corner of the UI:
Help Tab transcript
Help Tab transcript
The Phantom Emitter produces phantoms. Phantoms are trans-dimensional entities that traverse terrain directly to their targets. Ships can eliminate phantoms. The phantom emitter can also be nullified.
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Map Elements | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |