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ixe:mapmaking:editor:map_editing

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  • Start
  • Map Editing
  • Fields
  • Controls
  • Sand Definitions
  • Text
  • Units
  • Scripting
  • Save/Load

First tab of the editor

Map Editing

Brush Size

Section 1 in the image allows for changing the brush settings used for painting map elements (e.g. sands, creeper) selected in section 4.

  • SIZE slider changes brush size. 10X button multiplies brush size by 10 (for really large changes)
  • FILL toggle will flood fill any terrain type clicked on.
  • ROUND makes the brush a circle instead of a square (though it still visually shows up as a square).
  • SPARSE will randomly affect cells under cursor, creating noisy alterations to the terrain.
  • BORDER information needed

Paint

Section 2 in the image will paint whichever feature is selected using the brush settings above.

  • SAND - Paint a selected sand.
  • CREEPER - Paint an amount of creeper of anticreeper.
  • DIGITALIS - Paint digitalis. Digitalis is used by Digimakers.
  • FIELD - information needed

Field Editor

Section 3 information needed

Control buttons

Section 4 has some useful buttons for controlling the map.

  • Clear Particulate - remove all particulate from the map.
  • Clear Sand - Remove ALL sands from the editor. Remember that CTRL+Z can be used to undo.
  • Clear Creep/AC - Remove all creeper/AC.
  • Sim Sand/Sim Creep - Simulate a second of time having unnaturally passed for either the Sand simulator (sands falling/moving) or Creeper simulator (creeper moving). The [+] button can be held to keep simulating, instead of a single click.
ixe/mapmaking/editor/map_editing.1733497267.txt.gz · Last modified: 2025/02/14 14:56 (external edit)