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~~DISCUSSION~~ <- Alpha List of Commands <-class link <-PRPL home <- Game 4 home
case STATEMENT.SETBONDMOVEMENTPARAMS: f4 = GetFloatFromStack(); // phase i3 = GetIntFromStack(); // time f2 = GetFloatFromStack(); // max length f1 = GetFloatFromStack(); // min length i2 = GetIntFromStack(); //Signal waveform Type i1 = GetIntFromStack(); //Bond UID
Arguments | Result | Notation |
---|---|---|
i1 i2 f4 f3 f2 f1 – |
Standard CRPL | arguments command |
Warp notation | command (arguments) |
ShowTraceLog
Same example in Warp notation:
showtracelog