<- PRPL reference <- Everything Else 2
| Arguments | Result | Notation |
|---|---|---|
| Unit UID | Whether the unit is an enemy | [ i1 - b1 ] |
Returns whether or not the provided unit is an enemy.
Destroy all enemies, forcing a victory.
0 0 9999 TRUE GetAllUnitsInRange ->units
<-units GetListCount 0 do
<-units[I] ->unit
<-unit Self neq <-unit GetUnitIsEnemy and if
<-unit 0 DestroyUnit
endif
loop
Self 0 DestroyUnit